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Eric Shepard
3D Environment and Prop Artist
Games
3D
Procedural Materials
Bladed Weapons
2020-2021
Everything in the scene was first modeled in Maya, then brought in for a detail sculpt in Zbrush, textured in Substance Painter, then rendered out in Marmoset 4.
These weapons were made from an existing concept by Grady Frederick:
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Forgotten Attic
2020-2021
An attic environment I created recently. Maya, Substance Painter, Substance Designer, and Unreal were used to put this scene together.
Original Concept by Róisín Clothier
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Friendly Teddy
2021
This is an old teddy bear made for my attic project. It was sculpted in Zbrush, textured in Substance Painter, and rendered in Unreal.
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Private Investigator Office
2019-2020
This is a Private Investigator's Office environment. It was modeled in Maya, textured in Substance Painter, and rendered in Unreal. Textures, such as the wood used on the desk and other furniture, floorboards, and wallpaper, I created using Substance Designer.
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Gameboy
2019
This is a GameBoy texture I created in Substance Designer. A challenge of this project was to not use SVGs so things such as logos are made using shapes. The texture is built upon a very basic low-poly model. This was very fun to make and I am proud of the final product.
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2020 - 2021Role: Lead and General Artist
Play as the Install Wizard in an exciting retro twin-stick shooter/dungeon crawler in which you use your digital sorcery to zip around and fight within corrupted programs to take back your computer from the hands of an evil virus!
2020Role: Prop Artist
Yolk is an exploration game where the player takes on the role of Yolk, a small egg-like creature.
2021-2022Role: Lead Environment and Prop Artist
RatPG is an RPG where you play as a rat and his shambled group of friends on a long journey of liberating villages, exploring the inside of a cell, and making your way through Rat City to defeat the dreaded Rat King.
Procedural Metro Tile
2019
Procedural Sand
2019
Procedural Wood
2019
Eric Shepard
3D Environment and Prop Artist
Eric Shepard
3D Environment and Prop Artist